Dimensions
From RS Wiki
A dimension is a self-contained world in RubySoccer, with its own countries, leagues, teams, etc. You can play in one or many dimensions, being able to manage one team in each one of them. Teams from different dimensions will never play against each other. In fact, things in one dimension happen like there are no other dimensions! Each dimension has its own update frequency. An update (or tick) is a RubySoccer event where many important things are processed, like matches simulation, player transfers, contract renewals, cup draws and so on. You are unable to enter the dimension during the tick.
As expected, time passes differently on each dimension. Time is counted using seasons and turns. Each season can be mapped to 1 year in real life and has 144 turns. So 12 turns can be counted as 1 month, 3 turns being roughly 1 week. Every game date will be in the format "Season x, Turn y", x starting on 1 and y from 1 to 144.
